There's no way you can cover them all without Legendaries. There's way too many damage types, I don't understand how you're supposed to survive Elite or Ultimate difficulties with the 25/50% resistance loss. I know there's an expansion coming to create this new randomized dungeon mechanic but if it requires end-game then it doesn't really solve anything in my opinion. The game is so grindy, yet if I wanted to make another character, it's way too static to find that engaging. The lack of randomized dungeons is a serious problem. I don't have the time to redo that, I just don't. It took me over 20 hours to get to that point. Mostly because it took that long for me to really delve into both classes. ![]() It took until I hit ~50 to decide that.I don't like the choices I made. The game is way too grindy to expect me to restart to want to try a different class combination, especially with how many exist. ![]() The class system is nice but they really need a way to respec your entire class choices. Not that it's a bad game but I just don't think it's a good game to me personally. I've been playing Grim Dawn, but I finally just stopped playing it before I even finished the expansion. Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread
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